Start Problem with atomic clock updating

Problem with atomic clock updating

An entity (whether an individual or an organization) that can process this cycle quickly, observing and reacting to unfolding events more rapidly than an opponent can thereby "get inside" the opponent's decision cycle and gain the advantage.

Admirals generally control the battle from a room equipped with a Big Board, called an Operations Room or a Combat Information Center (which is NOT the bridge).

If you are a lucky admiral the battle occurs near a well defended planetary base or orbital fortress.

Sun Tzu's The Art of War, for instance, is general enough to work splendidly.

Others will fall afoul of unique features of spatial combat, like the lack of stealth, and the mathematical predictabilty of launch windows and arrival times.

The OODA loop has become an important concept in litigation, business, law enforcement, and military strategy.

According to Boyd, decision-making occurs in a recurring cycle of observe-orient-decide-act.

Boyd developed the concept to explain how to direct one's energies to defeat an adversary and survive.

Boyd emphasized that "the loop" is actually a set of interacting loops that are to be kept in continuous operation during combat.

There is a good list of unscientific hackneyed tropes with respect to starship combat in the TV Tropes listing Standard Starship Scuffle.

Things become even more complicated if you are an admiral or sky marshal who is responsible for all the ships in a battle, as opposed to a captain who just commands their own ship.

The same goes for the bridge on Space Battleship Yamato.